CSDcomrJBKpqwRGP3676xoNKTGhHdCOaZ6xY5v5wUQHzyD donk Crosshair Code
Danil Kryshkovets
donk uses a green static cross crosshair with length 2, gap 1 and thickness 2 and no outline. The code below is in the new format CS2 imports since the September 2026 update; import it in Settings → Game → Crosshair.
Share code New CS2 format
CS2VkbZz3rjH7UzZTUsLDYH7O25fYRoviPYK8eym3XtVhE Verified Aug 31, 2026 · Checksum OK
This player has not published a new-format code yet, so this one is converted from their last CS:GO-era code, CSGO-aNQn2-upV5w-M8dOd-OOwcf-2pFKO, which CS2 no longer imports. Sizes moved to pixels and can land one pixel off; the preview shows the result.
Same crosshair as JDC .
Large preview at 4x zoom, drawn in CS2 pixels at 1080p. Tiles at 2x on nine common surfaces so you can check visibility before importing.
donk's crosshair settings
- Style
- Static Cross
- Length
- 2
- Gap
- 1
- Thickness
- 2
- Outline
- Off
- Centre dot
- Off
- Colour
- Green
- RGB
- 50, 250, 50
- Alpha
- 255
- T-style
- Off
- Follow recoil
- Off
- Built at
- 1080p
Console commands
| Setting | Command | Value |
|---|---|---|
| Style | cl_crosshairstyle | 4 |
| Length | cl_crosshair_length | 2 |
| Gap | cl_crosshair_gap | 1 |
| Thickness | cl_crosshair_thickness | 2 |
| Center dot | cl_crosshairdot | 0 |
| Outline (0 off, 1 full, 2 half) | cl_crosshair_drawoutline | 0 |
| Red | cl_crosshaircolor_r | 50 |
| Green | cl_crosshaircolor_g | 250 |
Show all 24 commands
| Blue | cl_crosshaircolor_b | 50 |
| Alpha | cl_crosshaircolor_a | 255 |
| T-style | cl_crosshair_t | 0 |
| Follow recoil | cl_crosshair_recoil | 0 |
| Outline red | cl_crosshairoutline_r | 0 |
| Outline green | cl_crosshairoutline_g | 0 |
| Outline blue | cl_crosshairoutline_b | 0 |
| Outline alpha | cl_crosshairoutline_a | 255 |
| Dynamic spread limit | cl_crosshair_dynamic_spread_limit | 255 |
| Split distance | cl_crosshair_dynamic_splitdist | 3 |
| Inner split alpha | cl_crosshair_dynamic_splitalpha_innermod | 0.1 |
| Outer split alpha | cl_crosshair_dynamic_splitalpha_outermod | 1 |
| Split size ratio | cl_crosshair_dynamic_maxdist_splitratio | 1 |
| Screen height | cl_crosshair_screen_height | 1080 |
| Scope dot scale | cl_ironsight_dot_scale | 1 |
| Scope dot uses crosshair colour | cl_ironsight_usecrosshaircolor | 0 |
How to import donk's crosshair
- Click Copy code above.
- In CS2 open Settings → Game → Crosshair and click Share or Import.
- Paste the code and press Import. The crosshair updates immediately.
Prefer the console? Enable the developer console in Settings → Game, press ~ and run apply_crosshair_code CS2VkbZz3rjH7UzZTUsLDYH7O25fYRoviPYK8eym3XtVhE. You can also bind it to a key to switch crosshairs mid-match: bind F5 "apply_crosshair_code CS2VkbZz3rjH7UzZTUsLDYH7O25fYRoviPYK8eym3XtVhE".
Team Spirit teammates
Full rosterCSNA85FOmKJfsbrdsdhBuM6hxKnvw5wGDytDWVbNXzvT8m CSADn7CZ4XbiGK9AUkOfHuy5i2BjT9jpUz9EJM7YD23aiA CSDcomrJBKpqwRGP3676xoNKTGhHdCOaZ6xY5v5wUQHzyD Similar crosshairs
CSDcomrJBKpqwRGP3676xoNKTGhHdCOaZ6xY5v5wUQHzyD CSDcomrJBKpqwRGP3676xoNKTGhHdCOaZ6xY5v5wUQHzyD CSDcomrJBKpqwRGP3676xoNKTGhHdCOaZ6xY5v5wUQHzyD CSaGZfHaBrr5bU6mQbnXniJFEmwP6KF9yUfeiOwFiBThYD donk crosshair FAQ
What crosshair code does donk use in CS2?
donk's crosshair code in the new CS2 format is CS2VkbZz3rjH7UzZTUsLDYH7O25fYRoviPYK8eym3XtVhE. It was last verified on Aug 31, 2026.
Does donk's old CSGO- crosshair code still work?
No. Since the September 2026 crosshair update CS2 only imports codes that start with CS and have no dashes, so older CSGO- codes for donk are rejected. Use the code above instead.
What are donk's crosshair settings?
donk uses a static cross style, length 2, gap 1, thickness 2, no centre dot, no outline, green (RGB 50, 250, 50), alpha 255. The full console command list is in the table above.
How do I get donk's crosshair?
Copy the code, open CS2, go to Settings → Game → Crosshair, click Share or Import, paste and import. Or run apply_crosshair_code CS2VkbZz3rjH7UzZTUsLDYH7O25fYRoviPYK8eym3XtVhE in the console.
Source: www.xhair.pro. Settings decoded from the share code, in pixels. Team and role as of the verified date.