CSYJvo5RaSNZt84TDqs6pwO58FfpwxnRuYywTCd5BEzYCW HeavyGod Crosshair Code
HeavyGod uses a cyan static cross crosshair with length 2, gap 1 and thickness 2 and no outline. The code below is in the new format CS2 imports since the September 2026 update; import it in Settings → Game → Crosshair.
Share code New CS2 format
CSGrvKvKRYbUK9PzoOyHtnMQr5LSeEoY7uAK2MBWEqWqCV Verified Sep 4, 2026 · Checksum OK
This player has not published a new-format code yet, so this one is converted from their last CS:GO-era code, CSGO-AFSRQ-zh3zW-TQYkN-bo9kJ-oZJaA, which CS2 no longer imports. Sizes moved to pixels and can land one pixel off; the preview shows the result.
Large preview at 4x zoom, drawn in CS2 pixels at 1080p. Tiles at 2x on nine common surfaces so you can check visibility before importing.
HeavyGod's crosshair settings
- Style
- Static Cross
- Length
- 2
- Gap
- 1
- Thickness
- 2
- Outline
- Off
- Centre dot
- Off
- Colour
- Cyan
- RGB
- 50, 250, 250
- Alpha
- 255
- T-style
- Off
- Follow recoil
- Off
- Built at
- 1080p
Console commands
| Setting | Command | Value |
|---|---|---|
| Style | cl_crosshairstyle | 4 |
| Length | cl_crosshair_length | 2 |
| Gap | cl_crosshair_gap | 1 |
| Thickness | cl_crosshair_thickness | 2 |
| Center dot | cl_crosshairdot | 0 |
| Outline (0 off, 1 full, 2 half) | cl_crosshair_drawoutline | 0 |
| Red | cl_crosshaircolor_r | 50 |
| Green | cl_crosshaircolor_g | 250 |
Show all 24 commands
| Blue | cl_crosshaircolor_b | 250 |
| Alpha | cl_crosshaircolor_a | 255 |
| T-style | cl_crosshair_t | 0 |
| Follow recoil | cl_crosshair_recoil | 0 |
| Outline red | cl_crosshairoutline_r | 0 |
| Outline green | cl_crosshairoutline_g | 0 |
| Outline blue | cl_crosshairoutline_b | 0 |
| Outline alpha | cl_crosshairoutline_a | 255 |
| Dynamic spread limit | cl_crosshair_dynamic_spread_limit | 255 |
| Split distance | cl_crosshair_dynamic_splitdist | 7 |
| Inner split alpha | cl_crosshair_dynamic_splitalpha_innermod | 1 |
| Outer split alpha | cl_crosshair_dynamic_splitalpha_outermod | 0.5 |
| Split size ratio | cl_crosshair_dynamic_maxdist_splitratio | 1 |
| Screen height | cl_crosshair_screen_height | 1080 |
| Scope dot scale | cl_ironsight_dot_scale | 1 |
| Scope dot uses crosshair colour | cl_ironsight_usecrosshaircolor | 0 |
How to import HeavyGod's crosshair
- Click Copy code above.
- In CS2 open Settings → Game → Crosshair and click Share or Import.
- Paste the code and press Import. The crosshair updates immediately.
Prefer the console? Enable the developer console in Settings → Game, press ~ and run apply_crosshair_code CSGrvKvKRYbUK9PzoOyHtnMQr5LSeEoY7uAK2MBWEqWqCV. You can also bind it to a key to switch crosshairs mid-match: bind F5 "apply_crosshair_code CSGrvKvKRYbUK9PzoOyHtnMQr5LSeEoY7uAK2MBWEqWqCV".
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Full rosterCSfSQt6wxXdaV3OxDRzaS6FoQX2ortyyinwaXvwsNiJAcV CSjr4dZ5QEiUxBo7aMHe283wXGpeSFhy3tCpLeH3znzxZd CSBjeviKkYVtvJdRbB3bZmzQd8fMuTLcbkEjnE6V7ARnhD Similar crosshairs
CSeW9qSSM8h59KFkHmVSfs5w7mfKPsjxYKoh6BJheqXJ9i CSrcC2jkTYnczGVYqNkDS9ABC3JuTcKcQzDx3ROs8hvmQi CSrcC2jkTYnczGVYqNkDS9ABC3JuTcKcQzDx3ROs8hvmQi CSFpthtqxba6r4mJRNEqRwL63MXxmuTKiQaWXTAZBJKY2c HeavyGod crosshair FAQ
What crosshair code does HeavyGod use in CS2?
HeavyGod's crosshair code in the new CS2 format is CSGrvKvKRYbUK9PzoOyHtnMQr5LSeEoY7uAK2MBWEqWqCV. It was last verified on Sep 4, 2026.
Does HeavyGod's old CSGO- crosshair code still work?
No. Since the September 2026 crosshair update CS2 only imports codes that start with CS and have no dashes, so older CSGO- codes for HeavyGod are rejected. Use the code above instead.
What are HeavyGod's crosshair settings?
HeavyGod uses a static cross style, length 2, gap 1, thickness 2, no centre dot, no outline, cyan (RGB 50, 250, 250), alpha 255. The full console command list is in the table above.
How do I get HeavyGod's crosshair?
Copy the code, open CS2, go to Settings → Game → Crosshair, click Share or Import, paste and import. Or run apply_crosshair_code CSGrvKvKRYbUK9PzoOyHtnMQr5LSeEoY7uAK2MBWEqWqCV in the console.
Source: www.xhair.pro. Settings decoded from the share code, in pixels. Team and role as of the verified date.