CSWTfzz6F2558Dc8LOBJ3poShW5eGuRUmuXXFKZWzrKxPm skullz Crosshair Code
skullz uses a yellow static cross crosshair with length 5, gap 2 and thickness 1 and no outline. The code below is in the new format CS2 imports since the September 2026 update; import it in Settings → Game → Crosshair.
Share code New CS2 format
CS9JhHsHSjQ83XshHRqnhhXQfePTXXHfriXupeOfJB6rRd Verified Jan 17, 2026 · Checksum OK
This player has not published a new-format code yet, so this one is converted from their last CS:GO-era code, CSGO-cb3f7-fFnwk-yZrBa-TBNTZ-wHH8D, which CS2 no longer imports. Sizes moved to pixels and can land one pixel off; the preview shows the result.
Large preview at 4x zoom, drawn in CS2 pixels at 1080p. Tiles at 2x on nine common surfaces so you can check visibility before importing.
skullz's crosshair settings
- Style
- Static Cross
- Length
- 5
- Gap
- 2
- Thickness
- 1
- Outline
- Off
- Centre dot
- Off
- Colour
- Yellow
- RGB
- 250, 250, 50
- Alpha
- 255
- T-style
- Off
- Follow recoil
- Off
- Built at
- 1080p
Console commands
| Setting | Command | Value |
|---|---|---|
| Style | cl_crosshairstyle | 4 |
| Length | cl_crosshair_length | 5 |
| Gap | cl_crosshair_gap | 2 |
| Thickness | cl_crosshair_thickness | 1 |
| Center dot | cl_crosshairdot | 0 |
| Outline (0 off, 1 full, 2 half) | cl_crosshair_drawoutline | 0 |
| Red | cl_crosshaircolor_r | 250 |
| Green | cl_crosshaircolor_g | 250 |
Show all 24 commands
| Blue | cl_crosshaircolor_b | 50 |
| Alpha | cl_crosshaircolor_a | 255 |
| T-style | cl_crosshair_t | 0 |
| Follow recoil | cl_crosshair_recoil | 0 |
| Outline red | cl_crosshairoutline_r | 0 |
| Outline green | cl_crosshairoutline_g | 0 |
| Outline blue | cl_crosshairoutline_b | 0 |
| Outline alpha | cl_crosshairoutline_a | 255 |
| Dynamic spread limit | cl_crosshair_dynamic_spread_limit | 255 |
| Split distance | cl_crosshair_dynamic_splitdist | 7 |
| Inner split alpha | cl_crosshair_dynamic_splitalpha_innermod | 1 |
| Outer split alpha | cl_crosshair_dynamic_splitalpha_outermod | 0.5 |
| Split size ratio | cl_crosshair_dynamic_maxdist_splitratio | 0.3 |
| Screen height | cl_crosshair_screen_height | 1080 |
| Scope dot scale | cl_ironsight_dot_scale | 1 |
| Scope dot uses crosshair colour | cl_ironsight_usecrosshaircolor | 0 |
How to import skullz's crosshair
- Click Copy code above.
- In CS2 open Settings → Game → Crosshair and click Share or Import.
- Paste the code and press Import. The crosshair updates immediately.
Prefer the console? Enable the developer console in Settings → Game, press ~ and run apply_crosshair_code CS9JhHsHSjQ83XshHRqnhhXQfePTXXHfriXupeOfJB6rRd. You can also bind it to a key to switch crosshairs mid-match: bind F5 "apply_crosshair_code CS9JhHsHSjQ83XshHRqnhhXQfePTXXHfriXupeOfJB6rRd".
Imperial Esports teammates
Full rosterCSs4MHftuRTaROv9trxonJEsqJoj98hWNpkFccYT5GuGwO CSoQ72oKX4cmEcOA99w7NhZTZiZxJOYeEnPaemsEGYXaRe CSL4HO3fcQVUyGsV2WFOGcDe2NcOM4HoMMbJAPo7Lnb9Rc Similar crosshairs
CShhGNw6e95CWGF9KwtsmvMUGUjVB4h9CPK2PZpwsuEeAd CSD2aEeT7pmh8Get86n3unrdAbvtQVPGPxHJXCPMxDcCzi CSVdUUsdyxZi3PpvqqfkRsZxP9FuLHjxYDHrTxQF5J5kMS CSuNmi7As6oek9XP3qwLamYdEw2xfVGC6JpUhzGt8hvmQi skullz crosshair FAQ
What crosshair code does skullz use in CS2?
skullz's crosshair code in the new CS2 format is CS9JhHsHSjQ83XshHRqnhhXQfePTXXHfriXupeOfJB6rRd. It was last verified on Jan 17, 2026.
Does skullz's old CSGO- crosshair code still work?
No. Since the September 2026 crosshair update CS2 only imports codes that start with CS and have no dashes, so older CSGO- codes for skullz are rejected. Use the code above instead.
What are skullz's crosshair settings?
skullz uses a static cross style, length 5, gap 2, thickness 1, no centre dot, no outline, yellow (RGB 250, 250, 50), alpha 255. The full console command list is in the table above.
How do I get skullz's crosshair?
Copy the code, open CS2, go to Settings → Game → Crosshair, click Share or Import, paste and import. Or run apply_crosshair_code CS9JhHsHSjQ83XshHRqnhhXQfePTXXHfriXupeOfJB6rRd in the console.
Source: www.xhair.pro. Settings decoded from the share code, in pixels. Team and role as of the verified date.