CS9vDS9zxj8br8Vrf6ZKNPbMU4NVuC2x2WHtnvUJaXAmJd Zero Crosshair Code
Zero uses a yellow static cross crosshair with length 0, gap 2 and thickness 1, with a centre dot and an outline. The code below is in the new format CS2 imports since the September 2026 update; import it in Settings → Game → Crosshair.
Share code New CS2 format
CS77msuw7tR8bKAO3fQhizZ5DRpMyQWeqM2YnDccnx9MuV Verified Aug 12, 2026 · Checksum OK
This player has not published a new-format code yet, so this one is converted from their last CS:GO-era code, CSGO-jUJZd-5ZYta-4cGdL-dxoWC-8MUnB, which CS2 no longer imports. Sizes moved to pixels and can land one pixel off; the preview shows the result.
Large preview at 4x zoom, drawn in CS2 pixels at 1080p. Tiles at 2x on nine common surfaces so you can check visibility before importing.
Zero's crosshair settings
- Style
- Static Cross
- Length
- 0
- Gap
- 2
- Thickness
- 1
- Outline
- Full
- Centre dot
- On
- Colour
- Yellow
- RGB
- 250, 250, 50
- Alpha
- 140
- T-style
- Off
- Follow recoil
- Off
- Outline colour
- 0, 0, 0
- Built at
- 1080p
Console commands
| Setting | Command | Value |
|---|---|---|
| Style | cl_crosshairstyle | 4 |
| Length | cl_crosshair_length | 0 |
| Gap | cl_crosshair_gap | 2 |
| Thickness | cl_crosshair_thickness | 1 |
| Center dot | cl_crosshairdot | 1 |
| Outline (0 off, 1 full, 2 half) | cl_crosshair_drawoutline | 1 |
| Red | cl_crosshaircolor_r | 250 |
| Green | cl_crosshaircolor_g | 250 |
Show all 24 commands
| Blue | cl_crosshaircolor_b | 50 |
| Alpha | cl_crosshaircolor_a | 140 |
| T-style | cl_crosshair_t | 0 |
| Follow recoil | cl_crosshair_recoil | 0 |
| Outline red | cl_crosshairoutline_r | 0 |
| Outline green | cl_crosshairoutline_g | 0 |
| Outline blue | cl_crosshairoutline_b | 0 |
| Outline alpha | cl_crosshairoutline_a | 140 |
| Dynamic spread limit | cl_crosshair_dynamic_spread_limit | 255 |
| Split distance | cl_crosshair_dynamic_splitdist | 5 |
| Inner split alpha | cl_crosshair_dynamic_splitalpha_innermod | 1 |
| Outer split alpha | cl_crosshair_dynamic_splitalpha_outermod | 0.3 |
| Split size ratio | cl_crosshair_dynamic_maxdist_splitratio | 0 |
| Screen height | cl_crosshair_screen_height | 1080 |
| Scope dot scale | cl_ironsight_dot_scale | 1 |
| Scope dot uses crosshair colour | cl_ironsight_usecrosshaircolor | 0 |
How to import Zero's crosshair
- Click Copy code above.
- In CS2 open Settings → Game → Crosshair and click Share or Import.
- Paste the code and press Import. The crosshair updates immediately.
Prefer the console? Enable the developer console in Settings → Game, press ~ and run apply_crosshair_code CS77msuw7tR8bKAO3fQhizZ5DRpMyQWeqM2YnDccnx9MuV. You can also bind it to a key to switch crosshairs mid-match: bind F5 "apply_crosshair_code CS77msuw7tR8bKAO3fQhizZ5DRpMyQWeqM2YnDccnx9MuV".
TYLOO teammates
Full rosterCS8QWtMiDG6w2un4LY3y9tudnUbKVvYy8tVBUpfvtmafVP CSxhapOiQhjXXbmxPGjinUYPap4iEEAFMP3oZtddW9HkEO CSs5nBwYsht66T8qYj7NSAEm99rj2BWvAQHCF9uypN2Nym Similar crosshairs
CSST2rJYT26v5xtE7q4dRpcRHhnL24eO8rmeN84tNiJAcV CShhGNw6e95CWGF9KwtsmvMUGUjVB4h9CPK2PZpwsuEeAd CSD2aEeT7pmh8Get86n3unrdAbvtQVPGPxHJXCPMxDcCzi CSVdUUsdyxZi3PpvqqfkRsZxP9FuLHjxYDHrTxQF5J5kMS Zero crosshair FAQ
What crosshair code does Zero use in CS2?
Zero's crosshair code in the new CS2 format is CS77msuw7tR8bKAO3fQhizZ5DRpMyQWeqM2YnDccnx9MuV. It was last verified on Aug 12, 2026.
Does Zero's old CSGO- crosshair code still work?
No. Since the September 2026 crosshair update CS2 only imports codes that start with CS and have no dashes, so older CSGO- codes for Zero are rejected. Use the code above instead.
What are Zero's crosshair settings?
Zero uses a static cross style, length 0, gap 2, thickness 1, centre dot on, full outline, yellow (RGB 250, 250, 50), alpha 140. The full console command list is in the table above.
How do I get Zero's crosshair?
Copy the code, open CS2, go to Settings → Game → Crosshair, click Share or Import, paste and import. Or run apply_crosshair_code CS77msuw7tR8bKAO3fQhizZ5DRpMyQWeqM2YnDccnx9MuV in the console.
Source: www.xhair.pro. Settings decoded from the share code, in pixels. Team and role as of the verified date.