CSDcomrJBKpqwRGP3676xoNKTGhHdCOaZ6xY5v5wUQHzyD m1N1 Crosshair Code
m1N1 uses a yellow static cross crosshair with length 2, gap 1 and thickness 1 and no outline. The code below is in the new format CS2 imports since the September 2026 update; import it in Settings → Game → Crosshair.
Share code New CS2 format
CSSUA6AtivdcocUTaCWTOs5UteGUVGyuFdhXUSUWQ6zeHi Verified Aug 15, 2026 · Checksum OK
This player has not published a new-format code yet, so this one is converted from their last CS:GO-era code, CSGO-wWOFO-GDRj4-3dGeL-39GJ3-qk3cQ, which CS2 no longer imports. Sizes moved to pixels and can land one pixel off; the preview shows the result.
Large preview at 4x zoom, drawn in CS2 pixels at 1080p. Tiles at 2x on nine common surfaces so you can check visibility before importing.
m1N1's crosshair settings
- Style
- Static Cross
- Length
- 2
- Gap
- 1
- Thickness
- 1
- Outline
- Off
- Centre dot
- Off
- Colour
- Yellow
- RGB
- 250, 250, 50
- Alpha
- 255
- T-style
- Off
- Follow recoil
- Off
- Built at
- 1080p
Console commands
| Setting | Command | Value |
|---|---|---|
| Style | cl_crosshairstyle | 4 |
| Length | cl_crosshair_length | 2 |
| Gap | cl_crosshair_gap | 1 |
| Thickness | cl_crosshair_thickness | 1 |
| Center dot | cl_crosshairdot | 0 |
| Outline (0 off, 1 full, 2 half) | cl_crosshair_drawoutline | 0 |
| Red | cl_crosshaircolor_r | 250 |
| Green | cl_crosshaircolor_g | 250 |
Show all 24 commands
| Blue | cl_crosshaircolor_b | 50 |
| Alpha | cl_crosshaircolor_a | 255 |
| T-style | cl_crosshair_t | 0 |
| Follow recoil | cl_crosshair_recoil | 0 |
| Outline red | cl_crosshairoutline_r | 0 |
| Outline green | cl_crosshairoutline_g | 0 |
| Outline blue | cl_crosshairoutline_b | 0 |
| Outline alpha | cl_crosshairoutline_a | 255 |
| Dynamic spread limit | cl_crosshair_dynamic_spread_limit | 255 |
| Split distance | cl_crosshair_dynamic_splitdist | 3 |
| Inner split alpha | cl_crosshair_dynamic_splitalpha_innermod | 0 |
| Outer split alpha | cl_crosshair_dynamic_splitalpha_outermod | 1 |
| Split size ratio | cl_crosshair_dynamic_maxdist_splitratio | 1 |
| Screen height | cl_crosshair_screen_height | 1080 |
| Scope dot scale | cl_ironsight_dot_scale | 1 |
| Scope dot uses crosshair colour | cl_ironsight_usecrosshaircolor | 0 |
How to import m1N1's crosshair
- Click Copy code above.
- In CS2 open Settings → Game → Crosshair and click Share or Import.
- Paste the code and press Import. The crosshair updates immediately.
Prefer the console? Enable the developer console in Settings → Game, press ~ and run apply_crosshair_code CSSUA6AtivdcocUTaCWTOs5UteGUVGyuFdhXUSUWQ6zeHi. You can also bind it to a key to switch crosshairs mid-match: bind F5 "apply_crosshair_code CSSUA6AtivdcocUTaCWTOs5UteGUVGyuFdhXUSUWQ6zeHi".
Wildcard teammates
Full rosterCSs5nBwYsht66T8qYj7NSAEm99rj2BWvAQHCF9uypN2Nym CSRNGymux5CbzpLFimdAMwiXLB2Pr8PTimkRJQELORKure CSywYHJmDNxu8FHpA7kcvxrdreMqmUiYf5yEpcjALx8txH Similar crosshairs
CShhGNw6e95CWGF9KwtsmvMUGUjVB4h9CPK2PZpwsuEeAd CSuNmi7As6oek9XP3qwLamYdEw2xfVGC6JpUhzGt8hvmQi chopper
- Length
- 2
- Gap
- 3
- Thick
- 5
CSTVtESmQb2OG8puL2ePayRrRVUSu3qDW4moFmwPiQv5id CSJYTQGGNAc8bvp9bqQxZZjY6GG3ynQsNjC5C33ZBJKY2c m1N1 crosshair FAQ
What crosshair code does m1N1 use in CS2?
m1N1's crosshair code in the new CS2 format is CSSUA6AtivdcocUTaCWTOs5UteGUVGyuFdhXUSUWQ6zeHi. It was last verified on Aug 15, 2026.
Does m1N1's old CSGO- crosshair code still work?
No. Since the September 2026 crosshair update CS2 only imports codes that start with CS and have no dashes, so older CSGO- codes for m1N1 are rejected. Use the code above instead.
What are m1N1's crosshair settings?
m1N1 uses a static cross style, length 2, gap 1, thickness 1, no centre dot, no outline, yellow (RGB 250, 250, 50), alpha 255. The full console command list is in the table above.
How do I get m1N1's crosshair?
Copy the code, open CS2, go to Settings → Game → Crosshair, click Share or Import, paste and import. Or run apply_crosshair_code CSSUA6AtivdcocUTaCWTOs5UteGUVGyuFdhXUSUWQ6zeHi in the console.
Source: www.xhair.pro. Settings decoded from the share code, in pixels. Team and role as of the verified date.