CSDcomrJBKpqwRGP3676xoNKTGhHdCOaZ6xY5v5wUQHzyD reck Crosshair Code
reck uses a mint static cross crosshair with length 2, gap 1 and thickness 2 and no outline. The code below is in the new format CS2 imports since the September 2026 update; import it in Settings → Game → Crosshair.
Share code New CS2 format
CSywYHJmDNxu8FHpA7kcvxrdreMqmUiYf5yEpcjALx8txH Verified Aug 15, 2026 · Checksum OK
This player has not published a new-format code yet, so this one is converted from their last CS:GO-era code, CSGO-pyeRh-i5VCi-beQce-2jizr-J9T8N, which CS2 no longer imports. Sizes moved to pixels and can land one pixel off; the preview shows the result.
Large preview at 4x zoom, drawn in CS2 pixels at 1080p. Tiles at 2x on nine common surfaces so you can check visibility before importing.
reck's crosshair settings
- Style
- Static Cross
- Length
- 2
- Gap
- 1
- Thickness
- 2
- Outline
- Off
- Centre dot
- Off
- Colour
- Mint
- RGB
- 0, 255, 154
- Alpha
- 255
- T-style
- Off
- Follow recoil
- Off
- Built at
- 1080p
Console commands
| Setting | Command | Value |
|---|---|---|
| Style | cl_crosshairstyle | 4 |
| Length | cl_crosshair_length | 2 |
| Gap | cl_crosshair_gap | 1 |
| Thickness | cl_crosshair_thickness | 2 |
| Center dot | cl_crosshairdot | 0 |
| Outline (0 off, 1 full, 2 half) | cl_crosshair_drawoutline | 0 |
| Red | cl_crosshaircolor_r | 0 |
| Green | cl_crosshaircolor_g | 255 |
Show all 24 commands
| Blue | cl_crosshaircolor_b | 154 |
| Alpha | cl_crosshaircolor_a | 255 |
| T-style | cl_crosshair_t | 0 |
| Follow recoil | cl_crosshair_recoil | 0 |
| Outline red | cl_crosshairoutline_r | 0 |
| Outline green | cl_crosshairoutline_g | 0 |
| Outline blue | cl_crosshairoutline_b | 0 |
| Outline alpha | cl_crosshairoutline_a | 255 |
| Dynamic spread limit | cl_crosshair_dynamic_spread_limit | 255 |
| Split distance | cl_crosshair_dynamic_splitdist | 7 |
| Inner split alpha | cl_crosshair_dynamic_splitalpha_innermod | 1 |
| Outer split alpha | cl_crosshair_dynamic_splitalpha_outermod | 0.5 |
| Split size ratio | cl_crosshair_dynamic_maxdist_splitratio | 0.3 |
| Screen height | cl_crosshair_screen_height | 1080 |
| Scope dot scale | cl_ironsight_dot_scale | 1 |
| Scope dot uses crosshair colour | cl_ironsight_usecrosshaircolor | 0 |
How to import reck's crosshair
- Click Copy code above.
- In CS2 open Settings → Game → Crosshair and click Share or Import.
- Paste the code and press Import. The crosshair updates immediately.
Prefer the console? Enable the developer console in Settings → Game, press ~ and run apply_crosshair_code CSywYHJmDNxu8FHpA7kcvxrdreMqmUiYf5yEpcjALx8txH. You can also bind it to a key to switch crosshairs mid-match: bind F5 "apply_crosshair_code CSywYHJmDNxu8FHpA7kcvxrdreMqmUiYf5yEpcjALx8txH".
Wildcard teammates
Full rosterCSSUA6AtivdcocUTaCWTOs5UteGUVGyuFdhXUSUWQ6zeHi CSs5nBwYsht66T8qYj7NSAEm99rj2BWvAQHCF9uypN2Nym CSRNGymux5CbzpLFimdAMwiXLB2Pr8PTimkRJQELORKure Similar crosshairs
CS5x9FEN2MGKqKTPwD8dQPwbZ7xQ4YMUf7ZUu7XoPENwOK CSYH8MhbRy9td38bjSLiVoujN2cvtaNySWKu3meaZfV3PF CS9OnAn2QDfOrzPPVXpRxoixGKCKXwEFEeN4kMEeLtou9A CSYFU24jTPdcCH6zFiBnLYXWHMiCcnSxpV2eOzYkSmZEZB reck crosshair FAQ
What crosshair code does reck use in CS2?
reck's crosshair code in the new CS2 format is CSywYHJmDNxu8FHpA7kcvxrdreMqmUiYf5yEpcjALx8txH. It was last verified on Aug 15, 2026.
Does reck's old CSGO- crosshair code still work?
No. Since the September 2026 crosshair update CS2 only imports codes that start with CS and have no dashes, so older CSGO- codes for reck are rejected. Use the code above instead.
What are reck's crosshair settings?
reck uses a static cross style, length 2, gap 1, thickness 2, no centre dot, no outline, mint (RGB 0, 255, 154), alpha 255. The full console command list is in the table above.
How do I get reck's crosshair?
Copy the code, open CS2, go to Settings → Game → Crosshair, click Share or Import, paste and import. Or run apply_crosshair_code CSywYHJmDNxu8FHpA7kcvxrdreMqmUiYf5yEpcjALx8txH in the console.
Source: www.xhair.pro. Settings decoded from the share code, in pixels. Team and role as of the verified date.